AI Insights · Timothy · October 2024
Top 5 Arcade Sports Apps in Norway Q3 2024: Unified Platform Performance
Explore the performance trends of the leading arcade sports apps in Norway during Q3 2024, with insights into their downloads, revenue, and active user base.
In the third quarter of 2024, Norway saw intriguing trends in the arcade sports app category across a unified platform. These apps, monitored by Sensor Tower, displayed varying performances in terms of downloads, revenue, and user engagement.
Golf Battle from Miniclip.com demonstrated a fluctuating revenue pattern, starting with $1.2K in early July and peaking at $1.9K by late July. The app's downloads saw a modest increase, reaching 1K in the week of July 22. Meanwhile, active users remained relatively stable, ranging from 5.8K to 6.6K throughout the quarter.
Voodoo's Crazy Kick! Fun Football game experienced a moderate revenue increase towards the end of the quarter, climbing to $87 in mid-September. Downloads showed a similar upward trend, with a notable rise to 815 in the last week of September. Active users, however, saw a decline from 3K in early July to 2.3K by the end of September.
Head Ball 2 - Soccer Game by MASOMO LIMITED presented a stable revenue trend, with a slight dip mid-quarter and a recovery to $277 by the end of September. Downloads decreased from 1K in early July to a low of 270 in early September, before recovering to 771 by the end of the quarter. The active user base showed a gradual decline from 5.1K to 4.3K over the same period.
Disc Golf Valley, published by Latitude 64 AB, had a consistent revenue flow, peaking at $728 in late August. Downloads followed a similar pattern, with a high of 713 in late July. The app maintained a strong active user base, starting at 4.8K and peaking at 5.6K in early September.
Lastly, Basket Battle by SUPERSONIC STUDIOS LTD showed minimal revenue impact, with negligible figures throughout the quarter. However, downloads showed a resurgence to 667 at the end of September, while the active user count remained robust, maintaining around 7.5K at the start and closing at 6.6K by quarter's end.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.